Service 01
Multi-platform publishing & distribution
We take a finished or near-finished game to market across PC, console and mobile storefronts: store pages, build pipelines, certification passes, pricing and regional setup, patch cadence and post-launch updates.
What is included
- Store page setup and copy, screenshots, capsule art briefs and trailer placement on Steam and the console stores.
- Build submission and certification passes for PlayStation, Xbox and Nintendo Switch, prepared by our producers.
- Regional pricing, launch scheduling and release windows across territories.
- Mobile store listings for iOS and Android, including store-side compliance questionnaires.
- Patch and update cadence after launch, with release notes and store-side comms.
Storefronts and platforms
- Steam
- PlayStation 5
- Xbox Series X|S
- Nintendo Switch
- iOS
- Android
Steam, PlayStation, Xbox, Nintendo Switch, App Store and Google Play are named to describe where a title can be distributed. They are trademarks of their owners, and naming them implies no endorsement, partnership or approval of this company.
What this is not
- We cannot grant platform approval. Certification is decided by the platform holder, on their timetable.
- We hold no platform-holder accreditation of our own — submissions are filed through the developer’s accounts under written authorisation.
- We do not promise featuring, front-page placement or store editorial coverage. Nobody can sell that.
Steam, PlayStation, Xbox, Nintendo Switch, App Store and Google Play are named to describe where a title can be distributed. They are trademarks of their owners, and naming them implies no endorsement, partnership or approval of this company.
The rest of it